Old Computers, New Problems - Ellipsis Education

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Old Computers, New Problems

Digital Citizenship Lessons


What are you supposed to do with your old TVs, cell phones, computers? Receive a digital citizenship PDF for Old Computers, New Problems, built for grades 3-5. Teach digital citizenship for students with a free lesson from Ellipsis Education.

Explore courses in this grade band:

About the Lesson

This lesson focuses on the growing issue of electronic waste (e-waste). Students will learn about the negative effects of e-waste, and they’ll work together to brainstorm ways to build awareness and encourage change within their own community. The digital citizenship lesson plan pdf includes links to the appropriate materials and resources, a detailed procedure, activity tips, and a bonus challenge activity.

  • Students will be able to identify how consumer behaviors are contributing to the issue of electronic waste.

  • Students will be able to describe how developing countries are experiencing negative effects due to increasing amounts of electronic waste.

  • Students will be able to brainstorm ways to make changes and bring awareness to their community.

  • Electronic Waste (e-waste)

Digital Citizenship Activities


Introduce digital citizenship for elementary students with a free lesson from Ellipsis Education. Receive a digital citizenship PDF for Old Computers, New problems built for grades 3-5.

Digital Citizenship Curriculum

This lesson represents Ellipsis Education Computer Science Fundamentals courses, made for grades 3-5. Inspire your students with courses that spark their creativity. Coding lessons use Scratch, a block based coding language, ideal for the transitional and fluent reader. Other lesson types include digital citizenship, unplugged, STEM careers, and hardware integrations. Learn more about each Computer Science Fundamentals course below.


Explore fundamental computer science skills by building coding and debugging projects. Expand understanding of variables, loops, and conditionals. Discuss internet safety, real-world technology, and STEM careers.


Establish fundamental computer science skills. Understand concepts like variables, parameters, and comparison operators. Discuss ethical Internet behaviors and problem solving strategies, and STEM careers.


Reinforce fundamental programming concepts and experiment with advanced coding. Understand the applications of booleans, loops, and arrays. Evaluate online activity and the impacts of computing on society.

What is Digital Citizenship?

Digital citizenship is the responsibility we all have to interact safely, intelligently, and respectfully in online communities. According to DigitalCitizenship.net, there are 9 elements of digital citizenship: access, commerce, communication and collaboration, etiquette, fluency, health and welfare, rights and responsibility, and security and privacy. Why is digital citizenship important? Although many of our students have grown up with technology, that doesn’t necessarily mean they have a good grasp of each of these topics. Strong understanding of each of these nine components helps students use technology productively and ultimately, for the greater good. Especially as the lines between digital and physical spaces blur, these skills have implications beyond just online citizenship; they can help students become good global citizens, too.

At Codelicious, we understand that digital citizenship curriculum makes the most impact when students receive equitable access, are empowered to make informed decisions, and understand that their actions have consequences. That is why digital citizenship lesson plans are a part of our Core Pillars of Ellipsis Education. Each course in our K-12 curriculum includes digital citizenship activities and discussions. Our goal is to help students be prepared with age-appropriate content and safe interactions with other users of technology.

Digital Citizenship Lesson Plans for Elementary

Looking for more? Here are other downloads that are representative of Ellipsis Education Computer Science Fundamentals for grades 3-5.

Removing barriers to teaching computer science.