This is the page for our full-year course. If you are looking for a condensed option for summer camps or short instruction blocks, explore our HS Computer Science Game Development Pilot.
The course won THE Journal 2022 New Product Awards (Platinum) in the Coding Tool / Curriculum category.
Engage with game development processes through text-based coding to learn the fundamentals of game theory and game design. Learn game theory, game psychology, and gaming constructs. Explore physics interactions. security measures, and troubleshooting techniques. Unplugged and Digital Citizenship lessons focus on applications, ethical behavior, and STEM careers in the gaming industry. At the end of this course, students will be able to navigate the Godot gaming environment, have an understanding of industry careers and ethical considerations, and be able to create their own games using game design principles.
Each lesson plan is designed to enable students to achieve specific learning outcomes related to course aligned computer science competencies. For example, at the end of this course students will be able to:
— Amy Giba, STEM Teacher
— Collin Yust, 3rd Grade Teacher
Computer science is more than just coding. That is why Ellipsis Education curriculum includes four lesson types: unplugged, coding, digital citizenship, and STEM careers. By implementing a curriculum that intentionally incorporates these lesson types, teachers can provide meaningful engagement, nurture connections to the world of work, use high-quality instructional practices, and increase access and equity within computer science education.
Start a free trial to preview Ellipsis Education, or schedule a 30-minute call to explore our courses with one of our curriculum experts.