This is the page for our full-year course. If you are looking for a condensed option for summer camps or short instruction blocks, consider our Supplementary Offerings.
In this course, students will learn the fundamentals of game theory and design using the Godot game engine. In Unplugged and Coding lessons, students will apply gaming constructs and processes to plan and develop their own video games. Students will delve into game psychology, security measures, and troubleshooting techniques in Digital Citizenship lessons. STEM Career lessons focus on careers within the gaming industry. By the end of this course, students will be able to navigate the Godot gaming environment, have an understanding of industry careers and ethical considerations, and be able to create their own games using game design principles.
— Amy Giba, STEM Teacher
— Collin Yust, 3rd Grade Teacher
Not every student loves to code, and that’s ok. That’s why the Core Pillars of Ellipsis Education are at the center of every course. Each pillar includes activities built to engage every learning style in the classroom.
Schedule a 30-minute call to explore our Computer Science Applications courses with one of our curriculum experts. You will preview curriculum features such as syllabi, lesson plans, and standards mapping.