Computer Science Fundamentals (3-5) Archives - Ellipsis Education

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Computer Science Fundamentals 5th Grade

Computer Science Fundamentals

5TH GRADE

This is the page for our full-year course. If you are looking for a condensed option for summer camps or short instruction blocks, explore our Computer Science Fundamentals Pilot.

PROGRAMMING LANGUAGE:

Scratch

SOFTWARE USED IN COURSE:

Scratch
Google Chrome
Safari

SUPPORTED DEVICES:

Mac
Windows
Chromebook
iPad (no audio)

INSTRUCTIONAL MODELS:

Direct Instruction
Instructional Scaffolding
Use of Learning Objectives
Relevant Vocabulary
Bloom’s Taxonomy
of Questions
Inquiry-Based Instruction
Project-Based Instruction
Cooperative Learning
Independent Study

SUPPORTED LEARNING MODELS:

Classroom
Blended
Hybrid
Synchronous
Asynchronous

STANDARDS ALIGNED:

ISTE Seal of Alignment

National and State K-12 Computer Science Standards

REINFORCES:

Math
ELA
Social-Emotional Learning

Course Description

In this course, students review programming structures and experiment with new coding techniques using Scratch. During Unplugged and Coding lessons, students implement arrays and booleans in preparation for transitioning to text-based programming. In Digital Citizenship and STEM Career lessons, students discuss credible online sources, digital copyright, accessibility, and a variety of STEM careers. By the end of this course, students will be able to assess the impacts of computing on society and demonstrate advanced computational thinking and problem-solving skills.

Learning Objectives

Each lesson plan is designed to enable students to achieve specific learning outcomes related to course aligned computer science competencies. For example, at the end of this course students will be able to:

  • Implement conditionals, arrays, and loops in code.
  • Demonstrate knowledge of loops and arrays and predict the output of functions.
  • Independently use the iterative nature of the design process to build a project meeting specified criteria.
  • Summarize how boolean expressions control loops to create intended outputs.*
  • Judge healthy and unhealthy online behaviors and provide alternatives to negative behaviors.
  • Describe the skills and duties of a robotics technician and will summarize how emerging technologies may affect the field.

Resources Included

  • Teacher training videos
  • Summative assessments
  • Formative assessments
  • Syllabus
  • Customized standards map
  • Step-by-step lesson plans
  • Pacing guide
  • Teacher and student slide decks
  • English language learner supplemental teaching guides
  • Vocabulary words and definitions
  • Coding lessons
  • Unplugged lessons
  • Digital Citizenship lessons
  • STEM Career lessons
  • Hardware integrations

“If I can teach this stuff, literally anyone could.”

— Amy Giba, STEM Teacher

“The kids get fired up because they can see the connections.”

— Collin Yust, 3rd Grade Teacher

Core Pillars of Ellipsis Education

Not every student loves to code, and that’s ok. That’s why the Core Pillars of Ellipsis Education are at the center of every course. Each pillar includes activities built to engage every learning style in the classroom.

Learn more about Computer Science Fundamentals!

Start a free trial to preview Ellipsis Education, or schedule a 30-minute call to explore our courses with one of our curriculum experts. You will preview curriculum features such as syllabi, lesson plans, and standards mapping.

Computer Science Fundamentals 4th Grade

Computer Science Fundamentals

4TH GRADE

This is the page for our full-year course. If you are looking for a condensed option for summer camps or short instruction blocks, explore our Computer Science Fundamentals Pilot.

PROGRAMMING LANGUAGE:

Scratch

SOFTWARE USED IN COURSE:

Scratch
Google Chrome
Safari

SUPPORTED DEVICES:

Mac
Windows
Chromebook
iPad (no audio)

INSTRUCTIONAL MODELS:

Direct Instruction
Instructional Scaffolding
Use of Learning Objectives
Relevant Vocabulary
Bloom’s Taxonomy
of Questions
Inquiry-Based Instruction
Project-Based Instruction
Cooperative Learning
Independent Study

SUPPORTED LEARNING MODELS:

Classroom
Blended
Hybrid
Synchronous
Asynchronous

STANDARDS ALIGNED:

ISTE Seal of Alignment

National and State K-12 Computer Science Standards

REINFORCES:

Math
ELA
Social-Emotional Learning

Course Description

In this course, students apply previously learned concepts to develop programs in Scratch, while expanding their repertoire of problem-solving strategies. Through Coding and Unplugged lessons, students continue to build upon their knowledge of variables, functions, loops, events, and conditionals. During Digital Citizenship and STEM Career lessons, students explore ethical and responsible technology use, troubleshooting techniques, and career opportunities. By the end of this course, students will be able to evaluate online activity and build projects using advanced programming concepts like parameters and comparison operators.

Learning Objectives

Each lesson plan is designed to enable students to achieve specific learning outcomes related to course aligned computer science competencies. For example, at the end of this course students will be able to:

  • Identify variables, loops, and conditionals in code and predict the output of functions.
  • Demonstrate knowledge of how comparison operators function by developing and identifying examples.
  • Interpret and apply project criteria to independently plan and create a finished product.
  • Summarize how parameters work in code to make functions reusable.
  • Define phishing and measure the relative safety of different types of online communication.
  • Identify situations which necessitate providing attribution for borrowed work and write grade-level appropriate attributions.

Resources Included

  • Teacher training videos
  • Summative assessments
  • Formative assessments
  • Syllabus
  • Customized standards map
  • Step-by-step lesson plans
  • Pacing guide
  • Teacher and student slide decks
  • English language learner supplemental teaching guides
  • Vocabulary words and definitions
  • Coding lessons
  • Unplugged lessons
  • Digital Citizenship lessons
  • STEM Career lessons
  • Hardware integrations

“If I can teach this stuff, literally anyone could.”

— Amy Giba, STEM Teacher

“The kids get fired up because they can see the connections.”

— Collin Yust, 3rd Grade Teacher

Core Pillars of Ellipsis Education

Not every student loves to code, and that’s ok. That’s why the Core Pillars of Ellipsis Education are at the center of every course. Each pillar includes activities built to engage every learning style in the classroom.

Learn more about Computer Science Fundamentals!

Start a free trial to preview Ellipsis Education, or schedule a 30-minute call to explore our courses with one of our curriculum experts. You will preview curriculum features such as syllabi, lesson plans, and standards mapping.

Computer Science Fundamentals 3rd Grade

Computer Science Fundamentals

3RD GRADE

This is the page for our full-year course. If you are looking for a condensed option for summer camps or short instruction blocks, explore our Computer Science Fundamentals Pilot.

PROGRAMMING LANGUAGE:

Scratch

SOFTWARE USED IN COURSE:

Scratch
Google Chrome
Safari

SUPPORTED DEVICES:

Mac
Windows
Chromebook
iPad (no audio)

INSTRUCTIONAL MODELS:

Direct Instruction
Instructional Scaffolding
Use of Learning Objectives
Relevant Vocabulary
Bloom’s Taxonomy
of Questions
Inquiry-Based Instruction
Project-Based Instruction
Cooperative Learning
Independent Study

SUPPORTED LEARNING MODELS:

Classroom
Blended
Hybrid
Synchronous
Asynchronous

STANDARDS ALIGNED:

ISTE Seal of Alignment

National and State K-12 Computer Science Standards

REINFORCES:

Math
ELA
Social-Emotional Learning

Course Description

In this course, students review internet safety practices and develop their computational thinking skills while using Scratch, a block coding language. During Unplugged and Coding lessons, students broaden their understanding of variables, loops, and conditionals through coding and debugging exercises. Students discuss digital etiquette, attribution, and a wide range of career paths in STEM Career and Digital Citizenship lessons. By the end of this course, students will have an understanding of real-world applications of technology and fundamental programming concepts.

Learning Objectives

Each lesson plan is designed to enable students to achieve specific learning outcomes related to course aligned computer science competencies. For example, at the end of this course students will be able to:

  • Identify variables and loops in code and predict the output of functions.
  • Demonstrate knowledge of how conditionals function by developing and identifying examples.
  • Apply knowledge of familiar Scratch blocks to create a program that serves an intended purpose.
  • Summarize how variables work in code.
  • Describe the purpose and benefits of online communities.
  • Summarize how they can use a critical lens to judge the trustworthiness of digital media.

Resources Included

  • Teacher training videos
  • Summative assessments
  • Formative assessments
  • Syllabus
  • Customized standards map
  • Step-by-step lesson plans
  • Pacing guide
  • Teacher and student slide decks
  • English language learner supplemental teaching guides
  • Vocabulary words and definitions
  • Coding lessons
  • Unplugged lessons
  • Digital Citizenship lessons
  • STEM Career lessons
  • Hardware integrations

“If I can teach this stuff, literally anyone could.”

— Amy Giba, STEM Teacher

“The kids get fired up because they can see the connections.”

— Collin Yust, 3rd Grade Teacher

Core Pillars of Ellipsis Education

Not every student loves to code, and that’s ok. That’s why the Core Pillars of Ellipsis Education are at the center of every course. Each pillar includes activities built to engage every learning style in the classroom.

Learn more about Computer Science Fundamentals!

Start a free trial to preview Ellipsis Education, or schedule a 30-minute call to explore our courses with one of our curriculum experts. You will preview curriculum features such as syllabi, lesson plans, and standards mapping.